NVIDIA
Senior Engineering Manager, Graphics APIs and Platforms
$272K–$431K
US, CA, Santa Clara · Manager · Full-time · Posted Oct 26, 2026
- Experience
- 10+ overall years in graphics, GPU, or system software engineering, including 4+ years leading engineering teams.
- Education
- Bachelor’s degree or higher in Computer Science, Computer Engineering, Electrical Engineering, or equivalent experience.
About the job
Leads the team building graphics APIs, drivers, platform software, and shading-language capabilities for current and next-generation GPUs, including console graphics, compute-based graphics, and Slang.
What you'll do
- Lead and develop the team; own its technical roadmap, priorities, quality, and delivery.
- Advance graphics APIs and shading-language capabilities, and deliver production software from hardware enablement through validation and release.
- Work with GPU architects, platform teams, and console partners to define requirements and solve hardware/software integration challenges.
What they ask for
- Bachelor’s degree or higher in Computer Science, Computer Engineering, Electrical Engineering, or equivalent experience.
- 10+ overall years of experience in graphics, GPU, or system software engineering, including 4+ years leading engineering teams.
- Deep expertise in graphics system software, with a strong background in drivers, runtimes, or graphics API implementations; strong understanding of GPU architecture and graphics and compute pipelines.
- Strong C/C++ programming background, experience debugging complex systems across software and hardware boundaries, and hands-on experience with agentic development workflows.
Nice to have
- Experience managing console or platform partners and leading system software delivery through production release; or leading an open source software project.
- Deep knowledge of Vulkan, Direct3D, OpenGL, or CUDA; experience with compute-based graphics, shader compilers, Slang, shading-language design, GPU bring-up, pre-silicon development, or hardware/software co-design.
Pay
272,000 USD - 431,250 USD (base salary)
Tools
C/C++, Vulkan, Direct3D, OpenGL, CUDA, Slang
AI focus
Advances graphics capabilities supporting compute and AI in graphics; uses AI-assisted and agentic development workflows in system software engineering.
Model-written summary · the original posting is authoritative