NVIDIA
Senior GPU Architect, Simulation SystemC, TLM
$184K–$356K
US, CA, Santa Clara · Senior · Full-time · Posted Oct 14, 2026
- Experience
- 12+ years of relevant experience.
- Education
- Bachelor’s degree or equivalent experience in Computer Science, Electrical Engineering, Computer Engineering, or a related field.
About the job
Develop and lead simulation infrastructure that helps GPU teams build, debug, and validate models for next-generation chip architectures.
What you'll do
- Design and implement simulation infrastructure using C++, SystemC, and Transaction Level Modeling.
- Develop scheduling, concurrency, communication, and synchronization solutions for simulation processes and kernels.
- Collaborate with GPU architects and modeling teams, and provide technical direction through APIs, reviews, documentation, and reusable practices.
What they ask for
- Bachelor’s degree or equivalent experience in Computer Science, Electrical Engineering, Computer Engineering, or a related field.
- Extensive hands-on experience with C++ and SystemC/TLM, including designing and debugging large simulation or modeling systems.
- Knowledge of computer architecture, data structures, algorithms, the C++ standard library, and performance- and scalability-focused software design.
- Ability to collaborate across architecture and engineering teams and communicate technical decisions clearly.
Nice to have
- Experience with parallel or distributed simulation, multiprocess architectures, discrete-event systems, or synchronization between independent simulation kernels.
- Experience with chip-program modeling, SoC virtual platforms, EDA simulation tools, or large C++ infrastructure projects; familiarity with listed development tools is helpful.
Pay
184,000 USD - 287,500 USD (base salary); 224,000 USD - 356,500 USD (base salary)
Tools
C++, SystemC, Transaction Level Modeling, Boost, CMake, Make, GCC, MSVC
Model-written summary · the original posting is authoritative