Drimva

NVIDIA

Senior Math Libraries Engineer - Dense Linear Algebra

$184K–$356K

US, CA, Santa Clara +5 · Senior · Full-time · Posted Aug 5, 2026

Location
US, CA, Santa Clara
US, DC, Remote
US, NY, Remote
US, WA, Remote
US, CA, Remote
US, MA, Remote
Experience
5+ years of overall experience.
Education
PhD or MSc in Computational Science and Engineering, Computer Science, Applied Mathematics, or a related science or engineering field (or equivalent experience).

About the job

Develop and optimize GPU-accelerated dense linear algebra kernels and libraries, while providing technical leadership and contributing to library roadmaps.

What you'll do

  • Design, implement, and optimize scalable GPU numerical dense linear algebra software.
  • Guide library engineers, QA engineers, and interns; coordinate with partners on feature and performance requirements.
  • Improve library quality, performance, and maintainability through re-architecture and software development practices.

What they ask for

  • 5+ years of experience developing, debugging, and optimizing high-performance numerical linear algebra software using C++ and parallel programming.
  • Strong fundamentals in numerical methods, including computational linear algebra, linear system solvers, and decomposition methods.
  • Experience developing dense linear algebra libraries such as BLAS and LAPACK, and parallel counterparts such as PBLAS and SCALAPACK.
  • Strong collaboration, communication, and documentation habits.

Nice to have

  • Good knowledge of CPU and/or GPU hardware architecture.
  • Experience with CI/CD systems, JIRA, globally distributed organizations, or large-scale computing technologies.

Pay

184,000 USD - 287,500 USD base salary (Level 4); 224,000 USD - 356,500 USD base salary (Level 5)

Tools

C++, CUDA, MPI, OpenMP, OpenACC, pthreads, BLAS, LAPACK

AI focus

Develop GPU-accelerated dense linear algebra kernels and libraries used in AI and other computing applications.

Model-written summary · the original posting is authoritative

First seen Oct 16, 2026 · Last verified Nov 4, 2026 (UTC)