Drimva

NVIDIA

Senior MGX Ecosystem Engineer

$168K–$259K

US, CA, Santa Clara · Senior · Full-time · Posted Sep 16, 2026

Experience
6+ years; no alternative stated.
Education
Bachelor’s degree in Electrical Engineering, Mechanical Engineering, Thermal Engineering, Computer Engineering, or a related technical field, or equivalent experience.

About the job

Develops and grows NVIDIA’s MGX hardware ecosystem by supporting partners’ platform designs, integration, validation, and readiness.

What you'll do

  • Serve as the technical interface for MGX partners and lead technical reviews and readiness assessments.
  • Provide system-level engineering support across electrical, mechanical, and thermal domains, including subsystem integration and validation.
  • Enable partner development through technical training and collaboration with internal teams.

What they ask for

  • Bachelor’s degree in a related engineering or technical field, or equivalent experience.
  • 6+ years in hardware platform, systems, or ecosystem engineering, or technical partner management.
  • Knowledge of server, data center, AI infrastructure, networking, storage, or HPC platforms; expertise in at least two of electrical, mechanical, and thermal engineering, with working knowledge of all three.
  • Knowledge of the hardware development lifecycle and ability to travel domestically and internationally up to 25–40%.

Nice to have

  • Master’s degree or equivalent experience in Engineering or a related technical field; experience with AI server platforms, GPU systems, high-density compute, or hyperscale deployments.
  • Familiarity with thermal simulation tools, CAD platforms, validation methodologies, liquid cooling, rack-level cooling, or relevant industry standards and certifications.

Pay

168,000 USD - 258,750 USD base salary

Tools

MGX

AI focus

Supports development and integration of AI infrastructure and AI server hardware; NVIDIA also states it uses AI tools in recruiting.

Model-written summary · the original posting is authoritative

First seen Oct 16, 2026 · Last verified Nov 5, 2026 (UTC)