NVIDIA
Senior Robotics Systems Engineer — Sim-to-Real
$224K–$431K
US, CA, Santa Clara · Senior · Full-time · Posted Sep 9, 2026
- Experience
- 12+ years of relevant experience.
- Education
- Degree in Mechanical Engineering, Aerospace Engineering, Robotics, Controls, Computer Science, Applied Mathematics, Physics, or a related field—or equivalent experience.
About the job
Leads hands-on engineering to measure, explain, and reduce differences between simulated and physical robot behavior, improving robotics systems and workflows.
What you'll do
- Own sim-to-real and real-to-sim experiments, instrumentation, data capture, system identification, model integration, and hardware validation.
- Build production-quality software for measurement, modeling, simulation, benchmarking, and regression testing.
- Establish quantitative metrics and experiments, and turn partner-robot evidence into reusable platform improvements.
What they ask for
- Degree in a related field or equivalent experience.
- A consequential technical project personally built, led, and maintained, with verifiable contribution and impact.
- End-to-end ownership of a hard-tech system, from physical measurement and modeling through software and validated results.
- Expert C++ and Python software engineering, with first-principles knowledge of relevant dynamics, controls, system identification, numerical methods, or applied mathematics.
Nice to have
- Direct experience characterizing robot actuators, sensors, contact, latency, or control behavior using instrumentation.
- Experience with listed robotics or simulation platforms, or turning experiments into maintained tools, benchmarks, models, or workflows.
Pay
224,000 USD - 356,500 USD (base salary, Level 5); 272,000 USD - 431,250 USD (base salary, Level 6)
Tools
C++, Python, Isaac Sim, Isaac Lab, Newton, Warp, MuJoCo, Drake
AI focus
NVIDIA uses AI tools in its recruiting processes; the job itself does not state that it involves AI work.
Model-written summary · the original posting is authoritative