NVIDIA
Senior System and Scheduling Architect – GPU
$152K–$288K
US, CA, Santa Clara · Senior · Full-time · Posted Oct 23, 2026
- Experience
- 5+ years of meaningful work experience.
- Education
- BS or MS in Compute Architecture, Computer Science, Electrical Engineering, or a related degree, or equivalent experience.
About the job
Architect GPU system interfaces and features, model and validate their function and performance, and support post-silicon validation.
What you'll do
- Understand how GPU subsystem modules interact with the overall system.
- Plan GPU features with software, hardware, and verification teams; create functional and performance models and test plans.
- Support post-silicon validation activities.
What they ask for
- BS or MS in Compute Architecture, Computer Science, Electrical Engineering, or a related degree, or equivalent experience.
- 5+ years of meaningful work experience.
- Work experience coding in C or C++.
- Coursework or industry experience in computer architecture, operating systems, and/or system architecture.
Nice to have
- Knowledge of memory isolation and security, firmware, process scheduling, OpenGL, DX, CUDA, DL/ML, PCIe, AXI, NVLink, and/or CXL.
- Knowledge of Perl or Python.
Pay
152,000 USD - 241,500 USD base salary for Level 3; 184,000 USD - 287,500 USD base salary for Level 4.
Tools
C, C++, OpenGL, DX, CUDA, PCIe, AXI, NVLink
AI focus
The role designs GPU systems for product lines that include artificial intelligence; NVIDIA also states that it uses AI tools in its recruiting processes.
Model-written summary · the original posting is authoritative