Drimva

NVIDIA

Solutions Architect, AI and ML

$152K–$288K

US, WA, Redmond +2 · Full-time · Posted Oct 23, 2026

Location
US, WA, Redmond
US, CA, Santa Clara
US, WA, Seattle
Experience
4+ years of Solutions Engineering or similar Sales Engineering; 3+ years of work-related Deep Learning and Machine Learning experience.
Education
BS/MS/PhD in Electrical/Computer Engineering, Computer Science, Statistics, Physics, or other Engineering fields, or equivalent experience.

About the job

Works with customers and cloud service providers to design, demonstrate, and deploy NVIDIA-based AI/ML and data science solutions, while supporting customer relationships and business opportunities.

What you'll do

  • Develop and demonstrate solutions with Cloud Service Providers; build and deploy AI/ML solutions on cloud GPU platforms.
  • Create customer-specific proofs of concept and deliver technical presentations, workshops, and roadmap discussions.
  • Partner with sales and developer relations teams to identify business opportunities and resolve customer issues.

What they ask for

  • 4+ years of Solutions Engineering or similar Sales Engineering experience.
  • 3+ years of work-related experience in Deep Learning and Machine Learning.
  • Established record of deploying solutions in cloud environments, including AWS, GCP, or Azure.
  • BS/MS/PhD in a listed engineering, computer science, statistics, or physics field, or equivalent experience.

Nice to have

  • AWS, GCP, or Azure Professional Solution Architect Certification.
  • Hands-on experience with NVIDIA GPUs and SDKs, GPU-based systems, deep learning at scale, or parallel and distributed computing.

Pay

152,000 USD - 241,500 USD (base salary, Level 3); 184,000 USD - 287,500 USD (base salary, Level 4)

Tools

TensorFlow, PyTorch, GPU, CUDA, AWS, GCP, Azure, Kubernetes

AI focus

Build and deploy AI/ML, deep learning, and data science solutions using NVIDIA software and GPU hardware on cloud platforms.

Model-written summary · the original posting is authoritative

First seen Oct 24, 2026 · Last verified Nov 5, 2026 (UTC)