OpenArt AI
Software Engineer, GTM
$200K–$350K
San Carlos, California, USA · Hybrid · Full-time · Posted Oct 27, 2026
- Experience
- 2+ years of full-stack engineering experience shipping production software.
- Visa sponsorship
- Visa sponsorship available
About the job
Build and ship product experiences for OpenArt’s AI products, translating generative AI market trends and model capabilities into user-facing features.
What you'll do
- Develop OpenArt Agent and other products, and build and evolve OpenArt Arena for exploring and evaluating generative AI models.
- Evaluate video and image generation models and turn findings into product capabilities and user experiences.
- Partner with product, design, and GTM to rapidly prototype and ship polished, production-ready frontend experiences.
What they ask for
- 2+ years of full-stack engineering experience shipping production software.
- Hands-on experience building LLM-powered agents or applications used by real users.
- Familiarity with agent harness concepts, such as tool use, context or memory management, multi-step planning, or sub-agent orchestration.
- Solid data modeling and schema design skills for product use cases.
Nice to have
- Experience authoring reusable Agent Skills or structured agent workflows.
- Practical experience building MCP servers or CLI tooling for agents.
Pay
$200k-$300k+ USD total compensation including base salary, bonus, equity; $200K – $350K USD (pay type not specified)
Tools
React, Next.js, Claude Code, Codex, Cursor, Claude Agent SDK, LangGraph
AI focus
Build LLM-powered agent products; evaluate video and image generation models; translate model capabilities into product experiences; and use AI-assisted coding tools.
Model-written summary · the original posting is authoritative