Patronus AI
Member of Technical Staff - Engineering
$160K–$300K
San Francisco · Staff · Full-time · Posted Sep 19, 2026
- Education
- BS, MS, or PhD in Computer Science, Machine Learning, Software Engineering, or a related quantitative field — or equivalent experience.
About the job
Build and operate the systems, infrastructure, and products that support Patronus AI’s simulation research, agent training, and AI engineering workflows.
What you'll do
- Build agent environments, simulations, infrastructure, and internal developer platforms.
- Deploy and operate ML systems, including model serving, evaluation, and GPU workloads.
- Own engineering work from ambiguous requirements through production, partnering with researchers to scale experiments.
What they ask for
- Track record of shipping non-trivial software end-to-end as an individual contributor.
- Strong engineering fundamentals and depth in at least one of backend/infrastructure, frontend/product engineering, or ML systems.
- Production software experience with languages such as Python, Go, and/or TypeScript; experience with LLMs and agents at the application level.
- Fluency with modern AI coding tools; BS, MS, or PhD in a related field, or equivalent experience.
Nice to have
- Experience with distributed systems, developer platforms, orchestration, sandboxes, or internal infrastructure.
- Experience with reinforcement learning environments, agent evaluation, model serving, GPU infrastructure, or MLOps/LLMOps.
Pay
$160,000 - $300,000 USD (base salary)
Tools
Python, Go, TypeScript, React, Next.js, Kubernetes, Playwright, Selenium
AI focus
Build simulation and agent-training systems, work with LLMs and agents, support model deployment and evaluation, and use or develop AI coding tools and automations.
Model-written summary · the original posting is authoritative