Physical Intelligence
Deployments Software Engineer
San Francisco · On-site · Full-time · Posted Jun 8, 2026
About the job
Build and optimize reliable, low-latency software systems for remote robot teleoperation and real-world deployments.
What you'll do
- Develop precise teleoperation interfaces and improve their performance on weak networks.
- Profile and optimize system performance and real-time video streaming across compute, networking, and other system components.
- Build tools to debug timing and reliability issues, and collaborate with research, hardware, and operations teams on production integration.
What they ask for
- Strong programming skills in C++, Rust, or Python, with experience building and optimizing production software.
- Background in real-time or near-real-time systems, VR/AR, video pipelines, 3D engines, or streaming systems with strict latency budgets.
- Ability to optimize across the stack, including drivers, networking, compute workloads, video frameworks, and distributed components.
- Experience with profiling tools and complex performance debugging.
Nice to have
- Experience with robot teleoperation systems, VR/AR platforms, or low-latency 3D engines.
- Camera systems, streaming/video conferencing, robotics or autonomous systems, or distributed real-time data-flow experience.
Tools
C++, Rust, Python, perf, eBPF, WebRTC
AI focus
Integrate state-of-the-art models with deployed robots and support real-world tasks; model training is part of the broader Deployments team’s work.
Model-written summary · the original posting is authoritative