Drimva

Qualcomm

GPU Performance Analysis Engineer

$204K–$306K

San Diego, California · On-site · Full-time · Posted Sep 17, 2026

Experience
Bachelor's: 6+ years; master's: 5+ years; PhD: 4+ years of relevant engineering or related work experience. Preferred Skills also state 3–7 years of relevant experience.
Education
Bachelor's, master's, or PhD in Computer Engineering, Computer Science, Electrical Engineering, or a related field.

About the job

Analyze GPU performance on graphics and ray-tracing workloads, identify performance and power gaps, and help guide GPU architecture, hardware, and software improvements.

What you'll do

  • Analyze GPU performance and power on benchmarks and games, using software, hardware, and architectural controls to find improvement opportunities.
  • Investigate competitive performance gaps and provide evidence to inform next-generation architecture, hardware, and software enhancements.
  • Develop tools for debug and validation, and support pre-silicon workload enablement.

What they ask for

  • Understanding of GPU architecture and rendering pipelines, with ability to write rendering applications using Vulkan and other graphics APIs.
  • Strong knowledge of Python and C++; performance analysis experience and strong analytical skills.
  • Fluency in using AI tools for coding and debugging system-level problems.
  • Bachelor's, master's, or PhD in a related field, with the corresponding minimum work experience stated below.

Nice to have

  • Android experience; GFXR capture/playback for Vulkan and RenderDoc capture and data interpretation.
  • Competitive GPU performance experience or post-silicon debugging experience.

Pay

$203,700.00 - $305,500.00 USD (pay range; salary)

Tools

Python, C++, Vulkan, HLSL, GLSL, SPIR-V, Android, RenderDoc

AI focus

Use the latest AI tools for coding and debugging to solve system-level problems.

Model-written summary · the original posting is authoritative

First seen Oct 28, 2026 · Last verified Nov 4, 2026 (UTC)