Drimva

Qualcomm

GPU Research Engineer- AI (San Diego / Boxborough )

$170K–$254K

San Diego, California · On-site · Full-time · Posted Sep 17, 2026

Experience
4+ years with a bachelor’s degree, 3+ years with a master’s degree, or 2+ years with a PhD in relevant engineering or related work.
Education
Bachelor's, Master's, or PhD in Computer Engineering, Computer Science, Electrical Engineering, or a related field.

About the job

Designs and advances GPU architectures and hardware features to accelerate AI, machine learning, and GPGPU workloads across mobile, Windows on Snapdragon, and data center platforms.

What you'll do

  • Design new hardware features and enhance GPU architectures for GPGPU, ML, and AI workloads across diverse platforms.
  • Collaborate with software and hardware teams, standards bodies, and partners to deliver GPU solutions.
  • Contribute to open-source GPGPU/ML/AI projects and help shape GPU capabilities for large language and vision models.

What they ask for

  • Strong understanding of GPU architectures, programming models, and application domains.
  • Proficiency with at least one of OpenCL, CUDA, Vulkan, or Direct3D 12.
  • Solid programming skills in C/C++.
  • Bachelor’s degree in a related field and 4+ years of relevant experience, or a master’s degree and 3+ years, or a PhD and 2+ years.

Nice to have

  • Experience developing, debugging, and optimizing CUDA/OpenCL kernels or GPU compute shaders; GPU hardware design for ML/AI acceleration.
  • Understanding of quantization and data types for LLMs/LVMs; contributions to open-source projects such as llama.cpp or vLLM.

Pay

$169,500.00 - $254,300.00 USD base salary

Tools

OpenCL, CUDA, Vulkan, Direct3D 12, C/C++, Python, llama.cpp, vLLM

AI focus

GPU architecture and hardware acceleration for AI/ML workloads, including large language models and large vision models.

Model-written summary · the original posting is authoritative

First seen Oct 28, 2026 · Last verified Nov 5, 2026 (UTC)