Qualcomm
GPU Systems Driver Engineer
$204K–$306K
San Diego, California · On-site · Full-time · Posted Sep 17, 2026
- Experience
- The posting describes 2+ to 10+ years of programming experience. Minimum qualifications also specify 6+ years with a bachelor's degree, 5+ with a master's, or 4+ with a PhD; Staff Engineer and above requirements specify 5+, 4+, or 2+ years, respectively, by degree.
- Education
- Bachelor's, master's, or PhD in Computer Engineering, Computer Science, Electrical Engineering, or a related field.
About the job
Develops in-house Vulkan/D3D12 GPU drivers for simulator and emulator use, enabling prototyping, exploration, and verification of next-generation Adreno GPUs.
What you'll do
- Develop and verify GPU drivers for next-generation GPU architecture.
- Work with architecture, systems, hardware, verification, and silicon teams throughout graphics-processor development.
- Apply graphics, algorithms, computer architecture, and operating-system knowledge to validate Adreno GPUs.
What they ask for
- Bachelor's, master's, or PhD in Computer Engineering, Computer Science, Electrical Engineering, or a related field, with experience thresholds varying by degree.
- C/C++ programming experience: at least 1 year for Engineer; 3+ years for Staff Engineer and above.
- GPU programming experience using technologies such as OpenGL, Vulkan, D3D11, D3D12, GLSL, or HLSL.
Nice to have
- Knowledge of real-time computing graphics technology.
- Device-driver development experience or experience working on large-scale system software.
Pay
$203,700.00 - $305,500.00 (base salary)
Tools
C/C++, OpenGL, Vulkan, D3D11, D3D12, GLSL, HLSL
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