Qualcomm
GPU Validation and Emulation Engineer, Senior
$141K–$212K
San Diego, California · On-site · Senior · Full-time · Posted Sep 17, 2026
- Experience
- 2+ years with a bachelor's degree; 1+ year with a master's degree; no experience minimum stated with a PhD. Preferred qualifications also mention several 1+ year experience areas.
- Education
- Bachelor's or master's degree in Computer Engineering, Computer Science, Electrical Engineering, or related field, or PhD in those fields.
About the job
Implements and validates GPU hardware emulation environments, debugs RTL and system-level issues, and supports chip bring-up and post-silicon debugging.
What you'll do
- Synthesize Verilog RTL and build models for hardware emulators and FPGA platforms; optimize partitioning, implementation, timing, and performance.
- Debug emulator failures and work with designers, software driver teams, and tool vendors on test plans and methodology.
- Integrate third-party IP, perform system-level simulation and verification, and support chip bring-up and post-silicon debug.
What they ask for
- Bachelor's degree in Computer Engineering, Computer Science, Electrical Engineering, or a related field and 2+ years of relevant work experience; OR master's degree in one of those fields and 1+ year of relevant work experience; OR PhD in one of those fields.
- Relevant experience may be in Software Engineering, Hardware Engineering, Systems Engineering, or related work.
Nice to have
- Hands-on experience in emulation/simulation acceleration, FPGA, design validation, post-silicon debug, or building high-performance, area-efficient emulation environments.
- Verilog/SystemVerilog, UVM, GPU/CPU/DDR/bus knowledge, C/C++, Python/Tcl/Perl scripting, and emulator or synthesis tools.
Pay
$141,300.00 - $211,900.00 (currency not stated; pay range, salary/base status not explicitly specified)
Tools
Verilog, Veloce, Palladium, Zebu, FPGA, UVM, System Verilog, C++
Model-written summary · the original posting is authoritative