Raydar
Perception Engineer
$220K–$270K
San Francisco, California · Full-time · Posted Sep 30, 2026
- Experience
- 4 to 7 years of experience.
- Education
- Bachelor's or master's degree in computer science.
About the job
Own and optimize a production computer vision service on embedded hardware, improving real-time video processing, model performance, and deployed-system stability.
What you'll do
- Re-architect and tune the real-time perception service and video/inference stack for edge devices.
- Evaluate and integrate higher-performing models, including depth estimation for 3D tracking.
- Partner with hardware and systems engineers to deliver improvements to deployed systems.
What they ask for
- 4 to 7 years of experience, with strong Python and C++ skills.
- Production perception or machine learning systems experience beyond research, including computer vision in physical, hardware-based products.
- Familiarity with GPU-accelerated inference tooling and embedded edge-device deployment; solid understanding of video pipelines and real-world camera feeds.
- Experience taking vision models into live use, including object tracking across frames; ability to own system architecture at a senior level.
Nice to have
- Exposure to industries where reliability and safety are critical.
Pay
USD 220,000 to 270,000 per year (base salary)
Tools
Python, C++
AI focus
Production computer vision and machine learning for real-time perception on embedded hardware, including model inference, depth estimation, and object tracking.
Model-written summary · the original posting is authoritative