Drimva

Raydar

Perception Engineer

$220K–$270K

San Francisco, California · Full-time · Posted Sep 30, 2026

Experience
4 to 7 years of experience.
Education
Bachelor's or master's degree in computer science.

About the job

Own and optimize a production computer vision service on embedded hardware, improving real-time video processing, model performance, and deployed-system stability.

What you'll do

  • Re-architect and tune the real-time perception service and video/inference stack for edge devices.
  • Evaluate and integrate higher-performing models, including depth estimation for 3D tracking.
  • Partner with hardware and systems engineers to deliver improvements to deployed systems.

What they ask for

  • 4 to 7 years of experience, with strong Python and C++ skills.
  • Production perception or machine learning systems experience beyond research, including computer vision in physical, hardware-based products.
  • Familiarity with GPU-accelerated inference tooling and embedded edge-device deployment; solid understanding of video pipelines and real-world camera feeds.
  • Experience taking vision models into live use, including object tracking across frames; ability to own system architecture at a senior level.

Nice to have

  • Exposure to industries where reliability and safety are critical.

Pay

USD 220,000 to 270,000 per year (base salary)

Tools

Python, C++

AI focus

Production computer vision and machine learning for real-time perception on embedded hardware, including model inference, depth estimation, and object tracking.

Model-written summary · the original posting is authoritative

First seen Oct 30, 2026 · Last verified Nov 4, 2026 (UTC)