Senior iOS Software Engineer, Consumer Engineering
$191K–$267K
San Francisco, CA +1 · Remote · Senior · Full-time · Posted Oct 7, 2026
- Location
- San Francisco, CA
Remote - United States
About the job
Build and improve native iOS experiences that help Reddit users discover, consume, create, and engage with content and communities.
What you'll do
- Lead projects through product definition, design, implementation, experimentation, launch, and ongoing improvement.
- Collaborate with product, design, data science, ML, backend, and platform teams to deliver user impact.
- Improve iOS architecture, performance, reliability, accessibility, developer workflows, and engineering standards; mentor teammates.
What they ask for
- Professional experience developing native iOS applications with Swift and strong understanding of iOS frameworks and application architecture.
- Ability to write readable, reusable, testable code and debug and optimize performance, reliability, and maintainability.
- Experience designing mobile systems and interfaces, evaluating architectural tradeoffs, and building scalable features from APIs through user-facing UI.
- Experience with experimentation, feature flags, instrumentation, analytics, and product or quality-of-experience metrics.
Nice to have
- Familiarity with AVFoundation, VideoToolbox, HLS, or media playback.
- Familiarity with recommendation systems, accessibility, or ML-integrated products.
Pay
$190,800 — $267,100 USD (base salary)
Tools
Swift, AVFoundation, VideoToolbox, HLS
Model-written summary · the original posting is authoritative