Render
Software Engineer, Compute Infrastructure
$170K–$290K
Remote: United States +2 · Remote · Full-time · Posted Jun 30, 2026
- Location
- Remote: United States
San Francisco HQ
Remote: Canada - Experience
- At least 7 years.
- Visa sponsorship
- Generally not eligible for new visa sponsorship; existing visa transfers may be sponsored at Render’s discretion, subject to business authorization.
About the job
Build and operate Render’s compute infrastructure across cloud providers, regions, and data centers, improving its scale, performance, reliability, and security.
What you'll do
- Own and evolve core compute infrastructure across multiple providers, regions, and data centers.
- Investigate and tune systems across the kernel, data plane, Kubernetes clusters, control plane, and orchestration layers.
- Participate in on-call and improve incident detection, response, and learning.
What they ask for
- At least 7 years building and operating large-scale platform or compute infrastructure.
- Deep expertise operating, scaling, and enhancing Kubernetes clusters or similar orchestration systems.
- Experience developing infrastructure components in Go, Rust, or similar languages.
- Strong distributed-systems experience, including planning and executing high-risk upgrades with minimal downtime.
Nice to have
- Background in virtualization technologies such as Firecracker, gVisor, or Kata.
- Familiarity with eBPF, Linux kernel internals, or resource management.
Pay
$170K – $290K (base salary)
Tools
Kubernetes, Go, Rust, Firecracker, gVisor, Kata, eBPF, Linux
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