Drimva

Roblox

[2027] Applied Scientist - PhD Intern

San Mateo, CA, United States · Internship · Posted Oct 8, 2026

Education
Possess or be pursuing a PhD in computer science, engineering, or a related field.
Visa sponsorship
For US-based roles, the company may be unable to employ candidates whose work authorization relates to certain U.S. visa categories or support future H-1B sponsorship at this time.

About the job

Conduct applied machine learning research and develop, deploy, and publish production-ready solutions that improve user experience, safety, and creativity on Roblox.

What you'll do

  • Prototype, experiment with, and deploy AI, machine learning, and 3D technologies for real-world challenges at scale.
  • Translate research into production-ready features with engineering and product teams.
  • Develop and optimize solutions for user experience, safety, and creativity; own a project from ideation through experimentation and production, with potential publication.

What they ask for

  • Possess or be pursuing a PhD in computer science, engineering, or a related field, with a thesis aligned to Roblox research areas.
  • Deep expertise in a relevant domain, including deep learning, computer vision, NLP, reinforcement learning, or distributed systems.
  • Proficiency in one or more programming languages and experience building and optimizing large-scale systems.
  • Multiple publications and presentations in highly regarded peer-reviewed venues.

Pay

$72 — $72 USD per hour (base pay)

Tools

Python, C++, Go, Java

AI focus

Research and production work in AI and machine learning, including computer vision and graphics, multimodality, NLP, recommendation systems, and 3D generative AI.

Model-written summary · the original posting is authoritative

First seen Oct 10, 2026 · Last verified Nov 5, 2026 (UTC)