Roblox
[2027] Applied Scientist - PhD Intern
San Mateo, CA, United States · Internship · Posted Oct 8, 2026
- Education
- Possess or be pursuing a PhD in computer science, engineering, or a related field.
- Visa sponsorship
- For US-based roles, the company may be unable to employ candidates whose work authorization relates to certain U.S. visa categories or support future H-1B sponsorship at this time.
About the job
Conduct applied machine learning research and develop, deploy, and publish production-ready solutions that improve user experience, safety, and creativity on Roblox.
What you'll do
- Prototype, experiment with, and deploy AI, machine learning, and 3D technologies for real-world challenges at scale.
- Translate research into production-ready features with engineering and product teams.
- Develop and optimize solutions for user experience, safety, and creativity; own a project from ideation through experimentation and production, with potential publication.
What they ask for
- Possess or be pursuing a PhD in computer science, engineering, or a related field, with a thesis aligned to Roblox research areas.
- Deep expertise in a relevant domain, including deep learning, computer vision, NLP, reinforcement learning, or distributed systems.
- Proficiency in one or more programming languages and experience building and optimizing large-scale systems.
- Multiple publications and presentations in highly regarded peer-reviewed venues.
Pay
$72 — $72 USD per hour (base pay)
Tools
Python, C++, Go, Java
AI focus
Research and production work in AI and machine learning, including computer vision and graphics, multimodality, NLP, recommendation systems, and 3D generative AI.
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