Drimva

Roblox

Director of Engineering – Studio Systems

$399K–$458K

San Mateo, CA, United States · Director · Full-time · Posted Mar 17, 2026

Experience
15+ years of engineering experience.
Visa sponsorship
For US-based roles, the company may not be able to employ candidates with work authorization related to certain U.S. visa categories or support future H-1B sponsorship at this time.

About the job

Leads the technical direction, architecture, and delivery of Roblox Studio’s core IDE systems and developer workflows.

What you'll do

  • Direct major investments across Studio systems, including scripting, debugging, toolchain, and architecture.
  • Lead senior engineers and managers across teams, setting standards for performance, reliability, maintainability, and extensibility.
  • Align cross-functional teams and executives on technical strategy, roadmaps, and organizational plans.

What they ask for

  • 15+ years of engineering experience, including leadership of large-scale and long-lived technical systems.
  • Strong experience building developer tools, IDEs, editor technologies, or other sophisticated technical products.
  • Deep systems engineering background, including substantial C++ experience.
  • Proven leadership through major architectural, tooling, or platform transitions.

Nice to have

  • Familiarity with creator tools and workflows, especially game development, 3D creation, or interactive development environments.
  • Experience with AI-assisted creation, intelligent tooling, or LLM-powered workflows.

Pay

$399,420 — $457,970 USD (base salary)

Tools

C++

AI focus

Contribute to AI-assisted creation workflows where they intersect with Studio’s core systems and developer experience.

Model-written summary · the original posting is authoritative

First seen Oct 10, 2026 · Last verified Nov 5, 2026 (UTC)