Drimva

Roblox

Principal Software Engineer, App Performance

$295K–$345K

San Mateo, CA, United States · Principal · Full-time · Posted Oct 5, 2026

Experience
10+ years.
Visa sponsorship
For US-based roles, the company may not be able to employ candidates whose US work authorization is related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

About the job

Lead cross-platform efforts to improve Roblox’s app stability, performance, and resilience across mobile, desktop, and console.

What you'll do

  • Research opportunities and deliver roadmaps for stability and resilience improvements across target platforms.
  • Design solutions to detect and mitigate crashes, hangs, and other interruptions, including monitoring, alerting, and CI/CD automation.
  • Coordinate priorities, tradeoffs, and rollouts with Engineering, Product, and Design; deliver scalable improvements and regression-prevention measures.

What they ask for

  • 10+ years of experience working with complex client application codebases.
  • Proficiency in C++.
  • Hands-on performance profiling and issue triage on mobile or desktop, with deep understanding of platform APIs and best practices.
  • Ability to build reliable systems for measurement, monitoring, and regression prevention.

Nice to have

  • Knowledge of Lua or other scripting languages.

Pay

$295,250 — $345,040 USD (base salary)

Tools

C++, Lua, CI/CD

Model-written summary · the original posting is authoritative

First seen Oct 10, 2026 · Last verified Nov 5, 2026 (UTC)