Roblox
Principal Software Engineer - Compute (Kubernetes)
$345K–$399K
San Mateo, CA, United States · Principal · Full-time · Posted Jun 24, 2026
- Experience
- 10+ years building and operating large-scale distributed systems, platform engineering, or cloud infrastructure.
- Visa sponsorship
- For US-based roles, Roblox may not be able to employ candidates with work authorization related to certain U.S. visa categories or support future H-1B sponsorship at this time.
About the job
Provides technical leadership for Roblox’s Kubernetes infrastructure, evolving a secure, reliable, high-performance compute platform across on-premises and public cloud environments.
What you'll do
- Set Kubernetes architecture strategy and address scaling bottlenecks in the control plane.
- Design secure multi-tenancy, customer-facing infrastructure tooling, and automation, observability, and self-healing systems.
- Define technical roadmaps, lead cross-team initiatives, and mentor senior and staff-level engineers.
What they ask for
- Expertise in Kubernetes internals and experience modifying or extending the Kubernetes ecosystem.
- Experience operating mission-critical infrastructure serving thousands of nodes or high-throughput, low-latency microservices.
- Deep understanding of cloud-native security, identity solutions, and container networking.
- Proven technical leadership, communication, and cross-functional influence.
Pay
$345,040 — $399,420 USD (base salary)
Tools
Kubernetes, custom controllers, operators, API server, etcd
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