Drimva

Roblox

Principal Software Engineer - Compute (Kubernetes)

$345K–$399K

San Mateo, CA, United States · Principal · Full-time · Posted Jun 24, 2026

Experience
10+ years building and operating large-scale distributed systems, platform engineering, or cloud infrastructure.
Visa sponsorship
For US-based roles, Roblox may not be able to employ candidates with work authorization related to certain U.S. visa categories or support future H-1B sponsorship at this time.

About the job

Provides technical leadership for Roblox’s Kubernetes infrastructure, evolving a secure, reliable, high-performance compute platform across on-premises and public cloud environments.

What you'll do

  • Set Kubernetes architecture strategy and address scaling bottlenecks in the control plane.
  • Design secure multi-tenancy, customer-facing infrastructure tooling, and automation, observability, and self-healing systems.
  • Define technical roadmaps, lead cross-team initiatives, and mentor senior and staff-level engineers.

What they ask for

  • Expertise in Kubernetes internals and experience modifying or extending the Kubernetes ecosystem.
  • Experience operating mission-critical infrastructure serving thousands of nodes or high-throughput, low-latency microservices.
  • Deep understanding of cloud-native security, identity solutions, and container networking.
  • Proven technical leadership, communication, and cross-functional influence.

Pay

$345,040 — $399,420 USD (base salary)

Tools

Kubernetes, custom controllers, operators, API server, etcd

Model-written summary · the original posting is authoritative

First seen Oct 10, 2026 · Last verified Nov 4, 2026 (UTC)