Drimva

Roblox

Principal Software Engineer, Creator Collaboration

$295K–$345K

San Mateo, CA, United States · Principal · Full-time · Posted Sep 22, 2026

Experience
At least 8 years.
Education
BS or MS in Computer Science, or equivalent practical experience.
Visa sponsorship
For US-based roles, the company may be unable to employ candidates whose work authorization relates to certain U.S. visa categories or support future H-1B sponsorship.

About the job

Leads architecture and development of Roblox Studio collaboration workflows and platform capabilities for creators and AI agents to create, share, and manage reusable content.

What you'll do

  • Plan and deliver end-to-end features in the game engine and Studio UI; establish foundational architecture and technical direction.
  • Work across teams and platforms to deliver user functionality and improve product quality through automated testing.
  • Mentor engineers and promote technical best practices, patterns, and strategies.

What they ask for

  • At least 8 years of experience working on deep, challenging problems with large-scale systems and C++ codebases.
  • Experience with microsystem architecture and multithreading; understanding of networking primitives.
  • Ability to deliver features end to end and build performant user flows.
  • Excellent communication skills and follow-through.

Nice to have

  • Familiarity with how version control systems work under the hood.
  • Familiarity with file storage systems, network protocols, or database internals.

Pay

$295,250 — $345,040 USD annual base salary

Tools

C++, Roblox Studio, Team Create

AI focus

Enables creators and AI agents to collaborate at scale by creating, sharing, and managing reusable content.

Model-written summary · the original posting is authoritative

First seen Oct 10, 2026 · Last verified Nov 5, 2026 (UTC)