Roblox
Principal Software Engineer, Creator Collaboration
$295K–$345K
San Mateo, CA, United States · Principal · Full-time · Posted Sep 22, 2026
- Experience
- At least 8 years.
- Education
- BS or MS in Computer Science, or equivalent practical experience.
- Visa sponsorship
- For US-based roles, the company may be unable to employ candidates whose work authorization relates to certain U.S. visa categories or support future H-1B sponsorship.
About the job
Leads architecture and development of Roblox Studio collaboration workflows and platform capabilities for creators and AI agents to create, share, and manage reusable content.
What you'll do
- Plan and deliver end-to-end features in the game engine and Studio UI; establish foundational architecture and technical direction.
- Work across teams and platforms to deliver user functionality and improve product quality through automated testing.
- Mentor engineers and promote technical best practices, patterns, and strategies.
What they ask for
- At least 8 years of experience working on deep, challenging problems with large-scale systems and C++ codebases.
- Experience with microsystem architecture and multithreading; understanding of networking primitives.
- Ability to deliver features end to end and build performant user flows.
- Excellent communication skills and follow-through.
Nice to have
- Familiarity with how version control systems work under the hood.
- Familiarity with file storage systems, network protocols, or database internals.
Pay
$295,250 — $345,040 USD annual base salary
Tools
C++, Roblox Studio, Team Create
AI focus
Enables creators and AI agents to collaborate at scale by creating, sharing, and managing reusable content.
Model-written summary · the original posting is authoritative