Roblox
Principal Software Engineer, Creator Game Operations
$295K–$345K
San Mateo, CA, United States · Principal · Full-time · Posted Sep 28, 2026
- Experience
- 8+ years of industry experience; 3+ years with C#, Java, Go, or another object-oriented programming language.
- Visa sponsorship
- For US-based roles, the company may be unable to employ candidates whose United States work authorization relates to certain U.S. visa categories or support future H-1B sponsorship at this time.
About the job
Leads development of large-scale backend services and systems that support Roblox creators and their games and experiences.
What you'll do
- Lead technical decision-making and guide the development team.
- Lead engineering and development of services and systems at massive scale.
- Collaborate across teams and own projects through their full lifecycle.
What they ask for
- Deep familiarity with distributed systems concepts such as stream processing, data pipelines, queues, RPC, and retry strategies.
- At least 3 years of experience with C#, Java, Go, or another object-oriented programming language.
- Experience with complex networked codebases and platform-specific development across platforms such as Windows, OS X, Linux, Android, and iOS.
- Build systems with monitoring, logging, operations, and automated testing in mind.
Pay
$295,250 — $345,040 USD (base salary)
Tools
C#, Java, Go, Windows, OS X, Linux, Android, iOS
AI focus
Build ML-driven services and large-scale data pipelines for player insights and creator monetization optimization.
Model-written summary · the original posting is authoritative