Drimva

Roblox

Principal Software Engineer, Creator Game Operations

$295K–$345K

San Mateo, CA, United States · Principal · Full-time · Posted Sep 28, 2026

Experience
8+ years of industry experience; 3+ years with C#, Java, Go, or another object-oriented programming language.
Visa sponsorship
For US-based roles, the company may be unable to employ candidates whose United States work authorization relates to certain U.S. visa categories or support future H-1B sponsorship at this time.

About the job

Leads development of large-scale backend services and systems that support Roblox creators and their games and experiences.

What you'll do

  • Lead technical decision-making and guide the development team.
  • Lead engineering and development of services and systems at massive scale.
  • Collaborate across teams and own projects through their full lifecycle.

What they ask for

  • Deep familiarity with distributed systems concepts such as stream processing, data pipelines, queues, RPC, and retry strategies.
  • At least 3 years of experience with C#, Java, Go, or another object-oriented programming language.
  • Experience with complex networked codebases and platform-specific development across platforms such as Windows, OS X, Linux, Android, and iOS.
  • Build systems with monitoring, logging, operations, and automated testing in mind.

Pay

$295,250 — $345,040 USD (base salary)

Tools

C#, Java, Go, Windows, OS X, Linux, Android, iOS

AI focus

Build ML-driven services and large-scale data pipelines for player insights and creator monetization optimization.

Model-written summary · the original posting is authoritative

First seen Oct 10, 2026 · Last verified Nov 5, 2026 (UTC)