Drimva

Roblox

Principal Software Engineer, Engine Systems

$295K–$345K

San Mateo, CA, United States · Principal · Full-time · Posted Sep 30, 2026

Visa sponsorship
For U.S.-based roles, Roblox may be unable to employ candidates whose U.S. work authorization is related to certain visa categories or support future H-1B sponsorship.

About the job

Own and develop foundational Roblox Engine DataModel systems, including core data structures, reflection bindings, and serialization, for games running across supported devices.

What you'll do

  • Develop high-performance engine code and core systems and data structures, working with other teams on universal solutions.
  • Take ownership of projects throughout their lifecycles.
  • Build and maintain systems that perform well across desktop, mobile, and console clients.

What they ask for

  • Experience developing systems-level C++.
  • Experience working on game engine internals.
  • Responsibility for building and maintaining optimally functioning systems.

Pay

$295,250 — $345,040 USD (base salary)

Tools

C++, Luau

Model-written summary · the original posting is authoritative

First seen Oct 10, 2026 · Last verified Nov 4, 2026 (UTC)