Drimva

Roblox

Senior Hardware Engineer - GPU & AI Infrastructure

$243K–$295K

San Mateo, CA, United States · Senior · Full-time · Posted Dec 12, 2025

Experience
5+ years of hardware engineering experience with a focus on GPU architecture, AI accelerators, or HPC systems.
Education
BA/BS in Electrical Engineering, Computer Engineering, or related field with equivalent practical experience.
Visa sponsorship
For US-based roles, the company may not be able to employ candidates with work authorization related to certain U.S. visa categories or support future H-1B sponsorship at this time.

About the job

Leads the evaluation, qualification, integration, optimization, and fleet monitoring of GPU and AI accelerator hardware for Roblox’s rendering and machine-learning workloads.

What you'll do

  • Prototype GPU server platforms and integrate compute nodes, interconnects, and firmware; optimize GPU performance, drivers, thermals, and power.
  • Develop validation and stress-testing strategies, qualify firmware, and troubleshoot hardware across hardware, driver, and kernel layers.
  • Build GPU monitoring and automation systems and provide technical guidance to hardware vendors.

What they ask for

  • 5+ years of hardware engineering experience focused on GPU architecture, AI accelerators, or HPC systems.
  • In-depth knowledge of PCIe fabric, NVLink, InfiniBand, and liquid cooling for high-TDP hardware.
  • Hands-on Linux testing of CPU, memory, storage, and high-speed networking subsystems.
  • Proficiency in Python, Go, or C++ and expert-level remote server debugging.

Nice to have

  • NVIDIA HGX/MGX platform experience.

Pay

$243,290 — $295,250 USD (base salary)

Tools

NVIDIA HGX/MGX, NVLink, PCIe Gen5/6, BIOS/BMC, Grafana, Prometheus, Python, Go

AI focus

Supports low-latency AI inference and machine-learning workloads through GPU and AI accelerator hardware integration, validation, and optimization.

Model-written summary · the original posting is authoritative

First seen Oct 10, 2026 · Last verified Nov 5, 2026 (UTC)