Drimva

Roblox

Senior Technical Artist

$230K–$282K

San Mateo, CA, United States · Senior · Full-time · Posted Oct 22, 2026

Experience
7+ years in the game industry; experience on titles across multiple platforms (mobile is a plus).
Education
Bachelor’s degree or proven experience in a related CG field or computer science.
Visa sponsorship
For US-based roles, Roblox may be unable to employ candidates whose work authorization is tied to certain U.S. visa categories, or support future H-1B sponsorship at this time.

About the job

Develops and improves technical art tools, workflows, and AI-powered production pipelines for Roblox creators, with a focus on terrain, shaders, characters, and 3D content creation.

What you'll do

  • Partner with engineers to develop GenAI-native and hybrid production pipelines in Roblox Studio.
  • Prototype and test creation tools, including terrain and shader functionality, and evaluate generative tools and workflows.
  • Document best practices and advise art, engineering, product, production teams, and external creators on technical art workflows.

What they ask for

  • Bachelor’s degree or proven experience in a related CG field or computer science.
  • 7+ years of game industry experience, including work on titles across multiple platforms.
  • Strong understanding of real-time engines and DCC tools.
  • Strong communication and collaboration skills; ability to envision efficient creation systems, tooling, and creator-friendly workflows.

Nice to have

  • Mobile game experience.

Pay

$229,950 — $281,690 USD annual base salary

Tools

Roblox Studio, GenAI, real-time engines, DCC tools, terrain tooling, shader functionality

AI focus

Develops GenAI-native and GenAI/traditional hybrid production workflows, and tests generative tools to improve creator workflows and creative output.

Model-written summary · the original posting is authoritative

First seen Oct 23, 2026 · Last verified Nov 5, 2026 (UTC)