Roblox
Senior Technical Artist
$230K–$282K
San Mateo, CA, United States · Senior · Full-time · Posted Oct 22, 2026
- Experience
- 7+ years in the game industry; experience on titles across multiple platforms (mobile is a plus).
- Education
- Bachelor’s degree or proven experience in a related CG field or computer science.
- Visa sponsorship
- For US-based roles, Roblox may be unable to employ candidates whose work authorization is tied to certain U.S. visa categories, or support future H-1B sponsorship at this time.
About the job
Develops and improves technical art tools, workflows, and AI-powered production pipelines for Roblox creators, with a focus on terrain, shaders, characters, and 3D content creation.
What you'll do
- Partner with engineers to develop GenAI-native and hybrid production pipelines in Roblox Studio.
- Prototype and test creation tools, including terrain and shader functionality, and evaluate generative tools and workflows.
- Document best practices and advise art, engineering, product, production teams, and external creators on technical art workflows.
What they ask for
- Bachelor’s degree or proven experience in a related CG field or computer science.
- 7+ years of game industry experience, including work on titles across multiple platforms.
- Strong understanding of real-time engines and DCC tools.
- Strong communication and collaboration skills; ability to envision efficient creation systems, tooling, and creator-friendly workflows.
Nice to have
- Mobile game experience.
Pay
$229,950 — $281,690 USD annual base salary
Tools
Roblox Studio, GenAI, real-time engines, DCC tools, terrain tooling, shader functionality
AI focus
Develops GenAI-native and GenAI/traditional hybrid production workflows, and tests generative tools to improve creator workflows and creative output.
Model-written summary · the original posting is authoritative