Drimva

Roblox

Software Engineer, Engine Infrastructure

$182K–$227K

San Mateo, CA, United States · Full-time · Posted Sep 9, 2026

Experience
3+ years of industry experience.
Visa sponsorship
For US-based roles, the company may not be able to employ candidates whose US work authorization is related to certain U.S. visa categories or support future H-1B sponsorship at this time.

About the job

Develop C++ engine infrastructure and distributed systems that support Roblox gameplay across devices and enable its game server fleet to scale globally.

What you'll do

  • Develop C++ code for critical game-engine subsystems.
  • Build systems for server-client data syncing, game-aware streaming, and resource use across devices.
  • Design systems to scale the game server fleet to millions of servers worldwide.

What they ask for

  • Proficiency in C++ and one or more programming languages such as C#, Go, Python, or similar.
  • Experience designing and leading implementation of highly scalable and reliable distributed backend systems.
  • Familiarity with developing applications that run on Linux.
  • Ability to collaborate on cross-functional and cross-team projects.

Nice to have

  • Deep understanding of C++.
  • Familiarity with game engines.

Pay

$182,170 — $227,370 USD (base salary)

Tools

C++, C#, Go, Python, Linux

AI focus

Adopt AI and agents into your workflow and apply them to practical problems.

Model-written summary · the original posting is authoritative

First seen Oct 10, 2026 · Last verified Nov 4, 2026 (UTC)