Roblox
Software Engineer, Engine Infrastructure
$182K–$227K
San Mateo, CA, United States · Full-time · Posted Sep 9, 2026
- Experience
- 3+ years of industry experience.
- Visa sponsorship
- For US-based roles, the company may not be able to employ candidates whose US work authorization is related to certain U.S. visa categories or support future H-1B sponsorship at this time.
About the job
Develop C++ engine infrastructure and distributed systems that support Roblox gameplay across devices and enable its game server fleet to scale globally.
What you'll do
- Develop C++ code for critical game-engine subsystems.
- Build systems for server-client data syncing, game-aware streaming, and resource use across devices.
- Design systems to scale the game server fleet to millions of servers worldwide.
What they ask for
- Proficiency in C++ and one or more programming languages such as C#, Go, Python, or similar.
- Experience designing and leading implementation of highly scalable and reliable distributed backend systems.
- Familiarity with developing applications that run on Linux.
- Ability to collaborate on cross-functional and cross-team projects.
Nice to have
- Deep understanding of C++.
- Familiarity with game engines.
Pay
$182,170 — $227,370 USD (base salary)
Tools
C++, C#, Go, Python, Linux
AI focus
Adopt AI and agents into your workflow and apply them to practical problems.
Model-written summary · the original posting is authoritative