Roblox
Software Engineer, Reliability
$153K–$197K
San Mateo, CA, United States · Full-time · Posted Oct 23, 2026
- Experience
- At least 2 years building backend systems or AI/ML pipelines; internships and research count.
- Education
- BS degree (or equivalent professional experience) in Computer Science or a related engineering field.
- Visa sponsorship
- For US-based roles, the company may not be able to employ candidates with work authorization related to certain U.S. visa categories or support future H-1B sponsorship at this time.
About the job
Build and improve infrastructure and AI/ML systems that make Roblox services more reliable, efficient, and scalable across regions.
What you'll do
- Develop features and components for infrastructure projects, from design through production rollout.
- Use AI and ML to scale services and workloads; diagnose and improve production performance and resource efficiency.
- Participate in on-call and incident follow-ups, and collaborate with product and infrastructure teams on reliability improvements.
What they ask for
- BS degree (or equivalent professional experience) in Computer Science or a related engineering field.
- At least 2 years of experience building backend systems or AI/ML pipelines; internships and research count.
- Strong proficiency in at least one programming language and ability to write clean, tested, maintainable code.
- Solid understanding of distributed systems concepts and experience profiling, benchmarking, or tuning a service or pipeline.
Nice to have
- Experience with Kubernetes or Nomad, Prometheus or Grafana, or applying ML/forecasting to operational data.
Pay
$153,120 — $196,750 USD base salary
Tools
Python, Rust, Go, Java, C#, Kubernetes, Nomad, Prometheus
AI focus
Build and improve AI/ML systems to scale services and workloads across geographic regions; applying ML or forecasting to operational data is a plus.
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