Roblox
Technical Director - AI Roblox Studio
$399K–$458K
San Mateo, CA, United States · Director · Full-time · Posted Jul 7, 2026
- Experience
- 12+ years of engineering experience.
- Visa sponsorship
- For US-based roles, the company may not be able to employ candidates whose work authorization is related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
About the job
Own the technical direction, architecture, and implementation of production-grade agentic AI systems embedded in Roblox Studio’s AI-Native IDE.
What you'll do
- Build agentic systems for planning, execution, validation, and evaluation; define how models, agents, retrieval, tool calling, and context management support creator workflows.
- Establish quantitative and qualitative AI evaluation pipelines, including human review, and optimize inference for latency, throughput, and cost.
- Set reusable applied-AI practices and technical direction across Studio engineering teams.
What they ask for
- 12+ years of engineering experience, including ownership of large-scale, long-lived platforms.
- Hands-on production experience building LLM-powered and agentic systems beyond chat interfaces.
- Strong systems and software engineering skills, including architecture design and implementation.
- Experience defining AI quality evaluation frameworks and optimizing inference; background in developer tools or IDE-like platforms and setting direction across teams as an individual contributor.
Nice to have
- Background in coding models or code-generation systems.
- Research or experience in reinforcement learning (RLHF, RLAIF, preference modeling) or related model-training techniques.
Pay
$399,420 — $457,970 USD (base salary)
Tools
LLM, retrieval, tool calling, RLHF, RLAIF, preference modeling
AI focus
Build and lead agentic AI systems for an AI-Native IDE, including model and agent integration, evaluation, and inference optimization.
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