Drimva

Roblox

Technical Director - AI Roblox Studio

$399K–$458K

San Mateo, CA, United States · Director · Full-time · Posted Jul 7, 2026

Experience
12+ years of engineering experience.
Visa sponsorship
For US-based roles, the company may not be able to employ candidates whose work authorization is related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

About the job

Own the technical direction, architecture, and implementation of production-grade agentic AI systems embedded in Roblox Studio’s AI-Native IDE.

What you'll do

  • Build agentic systems for planning, execution, validation, and evaluation; define how models, agents, retrieval, tool calling, and context management support creator workflows.
  • Establish quantitative and qualitative AI evaluation pipelines, including human review, and optimize inference for latency, throughput, and cost.
  • Set reusable applied-AI practices and technical direction across Studio engineering teams.

What they ask for

  • 12+ years of engineering experience, including ownership of large-scale, long-lived platforms.
  • Hands-on production experience building LLM-powered and agentic systems beyond chat interfaces.
  • Strong systems and software engineering skills, including architecture design and implementation.
  • Experience defining AI quality evaluation frameworks and optimizing inference; background in developer tools or IDE-like platforms and setting direction across teams as an individual contributor.

Nice to have

  • Background in coding models or code-generation systems.
  • Research or experience in reinforcement learning (RLHF, RLAIF, preference modeling) or related model-training techniques.

Pay

$399,420 — $457,970 USD (base salary)

Tools

LLM, retrieval, tool calling, RLHF, RLAIF, preference modeling

AI focus

Build and lead agentic AI systems for an AI-Native IDE, including model and agent integration, evaluation, and inference optimization.

Model-written summary · the original posting is authoritative

First seen Oct 10, 2026 · Last verified Nov 5, 2026 (UTC)