Sony
Senior Research Engineer – Computer Graphics, Next Generation AI/ML Animation R&D
$160K–$190K
Culver City · Senior · Full-time · Posted Sep 8, 2026
- Experience
- 0–3 years of industry experience, preferably in 3D Computer Graphics.
- Education
- PhD in Computer Science, Electrical Engineering, or a related scientific field.
- Visa sponsorship
- All candidates must be authorized to work in the USA.
About the job
Leads research and development of AI/ML-based 3D CG animation algorithms and photo-realistic animation content for Sony’s future products and services.
What you'll do
- Research, develop, benchmark, and validate AI/ML 3D CG animation and visualization algorithms in collaboration with creators and research scientists.
- Document research and development, support project planning and new business initiatives, and oversee intellectual property submissions.
- Travel overseas to visit project collaborators.
What they ask for
- PhD in Computer Science, Electrical Engineering, or a related scientific field.
- Solid publication record in AI/ML-based 3D CG animation algorithm research, particularly facial animation, hair, or garment modeling/simulation.
- Excellent communication skills.
- Highly proficient with Unreal Engine (MetaHuman), Maya, or related CG platforms.
Nice to have
- Industry experience in 3D Computer Graphics.
Pay
$160,000 to $190,000 USD annual base salary
Tools
AI/ML, 3D CG, Unreal Engine (MetaHuman), Maya
AI focus
Developing AI/ML-based 3D CG animation algorithms and photo-realistic animation content, with research focus including facial animation, hair, and garment modeling or simulation.
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