Drimva

Sony

Staff Research Engineer – Computer Graphics, Next Generation AI/ML Animation R&D

$180K–$205K

Culver City · Staff · Full-time · Posted Sep 8, 2026

Experience
4+ years of industry experience; preferably in 3D Computer Graphics.
Education
PhD in Computer Science, Electrical Engineering, or related scientific field.
Visa sponsorship
All candidates must be authorized to work in the USA.

About the job

Leads research and development of AI/ML animation algorithms and photorealistic 3D CG content for future Sony products and services.

What you'll do

  • Lead development, analysis, benchmarking, and validation of AI/ML 3D CG animation and visualization algorithms with creators and research teams.
  • Contribute to project initiatives, strategy, and plans for new business; document research and development.
  • Oversee invention disclosures and intellectual property submissions, working with patent attorneys.

What they ask for

  • PhD in Computer Science, Electrical Engineering, or a related scientific field.
  • Solid publication record in AI/ML-based 3D CG animation algorithm research, particularly facial animation, hair, or garment modeling/simulation.
  • Excellent communication skills.
  • Highly proficient with Unreal Engine (MetaHuman), Maya, or related CG platforms.

Nice to have

  • Industry experience in 3D Computer Graphics.

Pay

USD 180,000 to USD 205,000 annual base salary; annual bonus target of 13%

Tools

AI/ML, 3D CG, Unreal Engine (MetaHuman), Maya

AI focus

Develops AI/ML-based 3D animation algorithms and photorealistic CG animation content, including research in facial animation, hair, and garment modeling or simulation.

Model-written summary · the original posting is authoritative

First seen Oct 28, 2026 · Last verified Nov 5, 2026 (UTC)