Sony
Staff Research Engineer – Computer Graphics, Next Generation AI/ML Animation R&D
$180K–$205K
Culver City · Staff · Full-time · Posted Sep 8, 2026
- Experience
- 4+ years of industry experience; preferably in 3D Computer Graphics.
- Education
- PhD in Computer Science, Electrical Engineering, or related scientific field.
- Visa sponsorship
- All candidates must be authorized to work in the USA.
About the job
Leads research and development of AI/ML animation algorithms and photorealistic 3D CG content for future Sony products and services.
What you'll do
- Lead development, analysis, benchmarking, and validation of AI/ML 3D CG animation and visualization algorithms with creators and research teams.
- Contribute to project initiatives, strategy, and plans for new business; document research and development.
- Oversee invention disclosures and intellectual property submissions, working with patent attorneys.
What they ask for
- PhD in Computer Science, Electrical Engineering, or a related scientific field.
- Solid publication record in AI/ML-based 3D CG animation algorithm research, particularly facial animation, hair, or garment modeling/simulation.
- Excellent communication skills.
- Highly proficient with Unreal Engine (MetaHuman), Maya, or related CG platforms.
Nice to have
- Industry experience in 3D Computer Graphics.
Pay
USD 180,000 to USD 205,000 annual base salary; annual bonus target of 13%
Tools
AI/ML, 3D CG, Unreal Engine (MetaHuman), Maya
AI focus
Develops AI/ML-based 3D animation algorithms and photorealistic CG animation content, including research in facial animation, hair, and garment modeling or simulation.
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