Spellbrush
Level Designer
San Francisco or Tokyo · Full-time · Posted Aug 1, 2025
About the job
Create and iterate on tactics-game missions using in-house Unity level design tools, while collaborating with the team and helping improve those tools.
What you'll do
- Design missions, including enemies, terrain effects, and objectives; playtest and improve them.
- Collaborate with game designers, artists, and engineers, and help improve level design tools.
- Maintain knowledge of the game's level content.
What they ask for
- Deep passion for tactics games and ability to stay self-motivated making tactics missions over time.
- Proven ability to make fun game content; applicants are asked to show what they have made.
- Some programming skill sufficient to contribute to level design tools and content scripts.
- Have shipped a game from start to finish.
Nice to have
- C#/Unity programming skill.
Tools
Unity, C#
Model-written summary · the original posting is authoritative