Swarm Aero
Software Engineer, Real-Time Systems (Early Career)
$170K–$220K
San Francisco · Entry level · Full-time · Posted Oct 26, 2026
- Education
- Degree in Computer Science, a related technical field, or equivalent self-taught depth.
- Visa sponsorship
- Must be eligible to obtain and maintain a U.S. Secret security clearance. ITAR eligibility: U.S. citizen, lawful permanent resident of the U.S., protected individual as defined by 8 U.S.C. 1324b(a)(3), or eligible to obtain required authorizations from the U.S. Department of State.
About the job
Build and deploy real-time Command & Control software for planning and directing heterogeneous aircraft swarms, including systems that remain responsive over unreliable communications.
What you'll do
- Build and ship features for the swarm Command & Control system, working across interfaces and services.
- Develop systems for distributed state, degraded communications, telemetry, sensor data, and scheduling.
- Take features from problem definition through design, implementation, and deployment, supported by CI/CD, QA, and DevSecOps.
What they ask for
- Degree in Computer Science, a related technical field, or equivalent self-taught depth.
- Strong fundamentals in data structures, algorithms, concurrency, networking, and systems.
- Evidence of building a technically challenging project or making a serious open-source contribution.
- Comfort writing code at multiple layers of the stack and working on problems without known answers.
Nice to have
- Competitive programming, game development, simulation, performance-sensitive, real-time, or distributed systems experience; graphics experience; or familiarity with video streaming protocols or geospatial applications.
- Working fluency in Go, C++, or Rust; active Secret clearance preferred.
Pay
$170K – $220K (base salary)
Tools
Go, C++, Rust, WebGL, OpenGL, Vulkan
AI focus
Build Command & Control software for directing autonomous aircraft swarms.
Model-written summary · the original posting is authoritative