Drimva

The New York Times

Designer, Marketing (Games)

$85K–$100K

New York, NY · Full-time · Posted Sep 17, 2026

Experience
5+ years
Education
B.A., B.F.A. or M.F.A. in graphic design, visual communication or another related design discipline, or equivalent professional experience and portfolio that demonstrates comparable design training and craft.

About the job

Designs and adapts full-funnel marketing campaigns and creative assets to grow subscriptions and engagement with The New York Times Games.

What you'll do

  • Create and adapt campaigns across paid, owned and earned channels, including digital, social, email, in-app, app stores and OOH.
  • Translate Games features and experiences into marketing assets that support awareness, conversion, retention and habitual use.
  • Develop scalable visual systems and collaborate with creative, marketing, product and media partners to refine and ship campaigns.

What they ask for

  • 5+ years of hands-on graphic design experience in an agency, studio or in-house team, focused on marketing or advertising creative.
  • A portfolio demonstrating strong execution and conceptual thinking across multiple touchpoints and stages of the funnel.
  • Fluency with design and motion tools such as Figma and Adobe Creative Suite, and hands-on motion and animation experience in After Effects.
  • High proficiency in design fundamentals, with strong attention to detail from concept through production.

Nice to have

  • Background in subscription, media or content businesses.
  • Video editing experience and working knowledge of on-set video production for social channels.

Pay

$85,000 — $100,000 USD (base salary)

Tools

Figma, Adobe Creative Suite, After Effects

AI focus

Interest in exploring emerging AI production tools to improve efficiency and creative quality.

Model-written summary · the original posting is authoritative

First seen Oct 29, 2026 · Last verified Nov 6, 2026 (UTC)