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Research Scientist/Software Engineer, Neural Graphics and World Models - Global Frontier Tech Recruitment Program - 2027 Start (PhD)

San Jose, California · Full-time · Posted Oct 28, 2026

Education
PhD in computer science, computer engineering, electrical engineering, applied mathematics, or a related discipline.

About the job

Conduct research and develop AI-driven 3D generation and graphics technologies for interactive experiences, translating research prototypes into engine pipelines.

What you'll do

  • Research and build technologies for 3D asset and scene generation, animation, simulation, neural rendering, and interactive world models.
  • Design experiments and contribute to model training, data, and evaluation workflows.
  • Collaborate with Software Engineers to integrate research prototypes into interactive engine pipelines.

What they ask for

  • Completing or recently completed a PhD in computer science, computer engineering, electrical engineering, applied mathematics, or a related discipline.
  • Research experience through a laboratory, thesis, publication, internship, open-source project, or substantial independent project.
  • Strong foundation in machine learning, generative modeling, and experimental methodology, with hands-on model development using frameworks such as PyTorch or JAX.
  • Deep experience in at least one AI-for-graphics area, such as 3D generation, animation, simulation, rendering, world models, or graphics and game-engine workflows.

Nice to have

  • Peer-reviewed publications at leading venues such as SIGGRAPH, CVPR, ICCV, ECCV, NeurIPS, ICML, ICLR, RSS, or CoRL.
  • Technical reports, open-source contributions, demos, project pages, or experience with conditioned 3D or world generation.

Tools

PyTorch, JAX, NeRF, 3DGS, variational autoencoders, diffusion transformers, autoregressive models, multimodal transformers

AI focus

Develop AI-driven 3D generation, animation, simulation, neural rendering, and world models for interactive content.

Model-written summary · the original posting is authoritative

First seen Oct 28, 2026 · Last verified Nov 6, 2026 (UTC)