Drimva

Unity

Senior Software Engineer, Native Editor Platform

$115K–$220K

Remote, Washington, USA · Senior · Full-time · Posted Oct 28, 2026

About the job

Develop and maintain the native, cross-platform foundation of the Unity Editor across Windows, macOS, and Linux.

What you'll do

  • Design and deliver native cross-platform API abstractions and support new operating-system features and design guidelines.
  • Maintain and improve the existing codebase, supporting Unity users and partners.
  • Collaborate with engineering, product, and partner teams to plan and deliver new Editor authoring experiences.

What they ask for

  • Proven modern C++ development skills.
  • Experience with at least one of Win32, Cocoa (Objective-C), or GTK.
  • Ability to foster and maintain partnerships with worldwide teams.
  • Native debugger experience to diagnose and resolve difficult platform issues.

Nice to have

  • C# development experience; postmortem debugging; legacy-code refactoring; or Docker container image experience.
  • Experience using AI tools in conjunction with your skillset.

Pay

Zone A: $115,400 - $173,000 USD gross (base salary); Zone B: $130,400 - $195,600 USD gross (base salary); Zone C: $146,500 - $219,700 USD gross (base salary)

Tools

C++, Win32, Cocoa, Objective-C, GTK, C#, Docker

AI focus

Optional experience using AI tools in conjunction with the candidate’s skillset; no specific AI development work is described.

Model-written summary · the original posting is authoritative

First seen Oct 29, 2026 · Last verified Nov 4, 2026 (UTC)