Unity
Senior Software Engineer, Native Editor Platform
$115K–$220K
Remote, Washington, USA · Senior · Full-time · Posted Oct 28, 2026
About the job
Develop and maintain the native, cross-platform foundation of the Unity Editor across Windows, macOS, and Linux.
What you'll do
- Design and deliver native cross-platform API abstractions and support new operating-system features and design guidelines.
- Maintain and improve the existing codebase, supporting Unity users and partners.
- Collaborate with engineering, product, and partner teams to plan and deliver new Editor authoring experiences.
What they ask for
- Proven modern C++ development skills.
- Experience with at least one of Win32, Cocoa (Objective-C), or GTK.
- Ability to foster and maintain partnerships with worldwide teams.
- Native debugger experience to diagnose and resolve difficult platform issues.
Nice to have
- C# development experience; postmortem debugging; legacy-code refactoring; or Docker container image experience.
- Experience using AI tools in conjunction with your skillset.
Pay
Zone A: $115,400 - $173,000 USD gross (base salary); Zone B: $130,400 - $195,600 USD gross (base salary); Zone C: $146,500 - $219,700 USD gross (base salary)
Tools
C++, Win32, Cocoa, Objective-C, GTK, C#, Docker
AI focus
Optional experience using AI tools in conjunction with the candidate’s skillset; no specific AI development work is described.
Model-written summary · the original posting is authoritative