Drimva

Unity

Staff Machine Learning Engineer

$172K–$284K

Mountain View, CA, USA · Staff · Full-time · Posted Sep 25, 2026

About the job

Leads the architecture and delivery of production machine-learning systems for gaming-market forecasting, commercial outcome prediction, content evaluation, and agentic workflows.

What you'll do

  • Set technical direction for the ML platform and ensure models are reproducible, auditable, and cost-controlled.
  • Build and calibrate commercial outcome and market-forecasting models, translating predictions into budget-aware recommendations.
  • Develop experimentation and LLM-agent evaluation systems, mentor engineers, and partner with product and other teams.

What they ask for

  • Track record owning production ML systems end to end, from data through serving to measured business outcomes.
  • Deep experience in performance marketing or ad-tech modeling, and strong grounding in probabilistic prediction, calibration, and forecast backtesting.
  • Production experience building LLM-based agent systems, including orchestration, evaluation, versioning, and cost control.
  • Strong Python and modern ML tooling, data systems fundamentals, and ability to drive technical direction and mentor across teams.

Nice to have

  • Mobile game user acquisition, LiveOps, monetization, game-engine, or automated playtesting experience.
  • Time-series forecasting, multi-agent frameworks, named data technologies or equivalents, or relevant publications/open-source contributions.

Pay

Zone A: $218,400 - $283,900 USD base salary; Zone B: $194,100 - $252,300 USD base salary; Zone C: $172,200 - $223,900 USD base salary

Tools

Python, Claude Agent SDK, Codex, BigQuery, ClickHouse, Kafka, Postgres, pgvector

AI focus

Builds forecasting and prediction models, evaluates LLM-based agents and generated content, and orchestrates frontier-model agents in production.

Model-written summary · the original posting is authoritative

First seen Oct 28, 2026 · Last verified Nov 4, 2026 (UTC)