Drimva

Unity

Staff Software Developer

$158K–$301K

Mountain View, CA, USA · Staff · Full-time · Posted Sep 17, 2026

About the job

Owns the shared APIs and SDKs, backend services, and partner integrations that bring generative AI asset-creation capabilities into Unity products and game-development workflows.

What you'll do

  • Design, deliver, and support APIs and SDKs for AI asset creation; ensure backend services are secure, reliable, observable, and recoverable.
  • Develop partner integrations and improve CI, release, and incident-management practices.
  • Set team practices for AI-assisted development and collaborate across functions on architecture and roadmap priorities.

What they ask for

  • Extensive experience building production web APIs with C# / .NET.
  • Technical leadership driving architectural decisions beyond a single team.
  • Experience designing and evolving APIs and SDKs for multiple teams or external developers, including versioning and compatibility.
  • Expertise in cloud offerings such as databases, publish-subscribe systems, and observability; proven production debugging, profiling, and optimization skills.

Nice to have

  • Experience with Azure or GCP.
  • Familiarity with Unity or other 3D engines, game asset pipelines, generative AI, or multi-tenant enterprise platforms.

Pay

$157,800 - $236,800 USD gross (base salary); $178,300 - $267,500 USD gross (base salary); $200,400 - $300,600 USD gross (base salary)

Tools

C# / .NET, TypeScript, Azure, GCP

AI focus

Builds and evolves generative AI asset-creation capabilities, evaluates quality in agentic loops with human oversight, and establishes guardrails for AI-assisted development.

Model-written summary · the original posting is authoritative

First seen Oct 28, 2026 · Last verified Nov 4, 2026 (UTC)