Vinci
Physics Applications - Software Engineer
$210K–$285K
Palo Alto HQ · Hybrid · Full-time · Posted Jun 10, 2026
- Experience
- 8+ years of software development experience.
- Education
- STEM MSc or PhD preferred but not required.
About the job
Build and lead reusable production software libraries for a physics simulation engine, turning research prototypes into reliable customer-facing capabilities.
What you'll do
- Design and implement software libraries and interfaces that accurately represent modeled physics.
- Set and maintain standards for architecture, code quality, testing, and production scalability.
- Own critical system components, lead technical initiatives, and mentor scientists and engineers.
What they ask for
- 8+ years of high-quality software development experience, including significant production-grade systems design and development.
- Experience with scientific computing or physics simulators (FEM, FEA, Molecular Dynamics, FDTD), or large-scale machine learning systems.
- Demonstrated ability to lead technical initiatives in code health, modularity, and system correctness; expertise building robust, tested, maintainable software libraries and APIs.
- Strong proficiency in modern software development practices, including system design, agentic coding, testing frameworks, and CI/CD; contributed to a production data processing system.
Nice to have
- STEM MSc or PhD (preferred, not required).
- Experience with core ML, data infrastructure, or numerical computing software; moving prototypes to production; or using simulation for design or data generation.
Pay
USD 210K – 285K base salary
Tools
FEM, FEA, Molecular Dynamics, FDTD, CI/CD, PyTorch, Numpy, Cuda
AI focus
Build and expand ML-based physics simulation capabilities, including transient modeling of interactions, deformation, and dynamics, while retaining solver-grade accuracy.
Model-written summary · the original posting is authoritative