Drimva

World Labs

Pipeline Engineer (Graphics/3D)

$200K–$325K

San Francisco · On-site · Full-time · Posted Jan 8, 2026

Visa sponsorship
Visa sponsorship is available; success is not guaranteed for every candidate or role.

About the job

Build and operate production systems that turn 3D graphics and ML research workflows into reliable features for a web application for generating, editing, and publishing 3D Gaussian Splat scenes.

What you'll do

  • Convert standalone Python scripts and research prototypes into production-ready systems.
  • Develop backend services, APIs, and tools for reliable 3D workflows.
  • Integrate 3D asset import, export, and format-conversion workflows with DCC tools.

What they ask for

  • Strong proficiency in Python, including packaging, typing, debugging, and performance profiling.
  • Strong literacy in 3D graphics and computer vision concepts.
  • Demonstrated experience taking prototypes to production, including testing, CI/CD, versioned artifacts, and reproducibility.
  • Solid backend fundamentals, including HTTP APIs, FastAPI or similar frameworks, async/concurrency, cloud deployment, and service reliability.

Nice to have

  • Experience with photogrammetry, 3D reconstruction, or Gaussian splat rendering pipelines.
  • Experience with DCC tools, GPU technologies, batch/queue systems, containerization, or production pipelines in VFX, animation, or gaming.

Pay

$200K – $325K USD base salary

Tools

Python, FastAPI, Blender, Maya, Houdini, Unreal, Unity, USD

AI focus

Integrate graphics and ML research features into production workflows for 3D scene generation, editing, and publishing.

Model-written summary · the original posting is authoritative

First seen Oct 10, 2026 · Last verified Nov 5, 2026 (UTC)