Drimva

Worldscape Technology

Principal Game Engine Team Lead, Platform

$160K–$200K

Redmond, Washington · On-site · Principal · Full-time · Posted May 11, 2026

Experience
10+ years in real-time/game physics engineering; 2+ shipped titles with substantial physics ownership. Preferred: 15+ years with modern game engines and middleware; 10+ years in advanced simulation.
Education
BS/MS in Computer Science, Software Engineering, Physics, or Mathematics, or equivalent practical experience.

About the job

Leads the game engine physics team, delivering and optimizing real-time simulation systems and tools while coordinating with graphics, platform, and production teams.

What you'll do

  • Own physics architecture and deliver features including collision detection, vehicle dynamics, and particle or fluid mechanics.
  • Lead performance, stability, testing, tools, and live support for physics systems across platforms.
  • Guide engineers and collaborate across teams on physics, rendering, animation, and production needs.

What they ask for

  • Expert C++ programming, including modern standards, data-oriented design, memory management, and profiling/debugging.
  • Strong knowledge of rigid-body dynamics, collision detection, integration schemes, numerical stability, and real-time performance trade-offs.
  • Experience integrating physics with animation, gameplay systems, and rendering pipelines; multithreading/job systems and SIMD.
  • Proven cross-disciplinary leadership and clear technical communication.

Nice to have

  • Experience with Unreal Engine (Chaos), Unity (DOTS/Physics), Havok, Bullet, PhysX, or custom engines.
  • Advanced simulation experience, GPU compute, networking strategies, or shipping on Xbox, PlayStation, Switch, and PC.

Pay

USD 160,000–200,000 (per-year-salary); base salary

Tools

C++, VTune, PIX, Nsight, RenderDoc, Unreal Engine (Chaos), Unity (DOTS/Physics), CUDA

AI focus

Partners with AI teams; the posting describes no specific AI development duties.

Model-written summary · the original posting is authoritative

First seen Oct 29, 2026 · Last verified Nov 5, 2026 (UTC)